
Event
Information pertaining to important group-wide events will be hosted here on the "event" page. While each event may have its own rules, theme, mechanics, etc, every major event will be presented on this page.
The current event is...

>Eclipse of End<
This land is changing.
A new year begins.
The faction leaders and their trusted circle of high-ranking wolves gather at the Opened Way, as Caohr's Code demands. The former land bridge lay in pieces, scattered like the descendants of the wolves who once crossed it— but this time, there is something new.
A new path. An unseen entrance among the rocks. The tide is low, the wolves dare enter.
Within, they find a cavern of bizarre stone columns, standing like soldiers in ranks. Across their surfaces are ancient paintings that have survived the test of time and the elements. Studying them leads to only one conclusion: these were early marks left by the packs' ancestral faction before its dissolution.
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A cavern full of strange cave paintings has been discovered near the Opened Way! This previously unknown site of history and heritage is an amazing discovery, one that all of the factions are immediately fascinated by.
At once, each pack sends its most qualified wolves to examine these markings and divine their meaning. What wisdom had their ancestors attempted to leave them with as their final unified act?
>ACT 01: Stories in Stone<
The cavern of stone columns is vast and strange. An otherworldly aura lingers amongst the rocks, compounded with the sense that there is an ancient mystery here, waiting to be unraveled.
This place is not for the average wolf.
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[Special Prompt] Stories in Stone: Tephen Vicars & Minstrels, Namünen Augurs & Instructors, and Volairian Heraldí & Savants are called to the cavern of stone columns to investigate the ancient cave paintings. They are tasked with studying the marks, interpreting their meaning, and discussing their findings with one another and their leaders. The marks must not be altered, disturbed, or replicated until more is known about them.
If you are a wolf of one of the above tasks, create an RP, LIT, or ART piece featuring your work in the caves. Collabs between factions are permitted! Deadline for participation: March 28th.
>ACT 02: The End of Everything<
The paintings were never just ancestral wisdom; they were a warning. A herald of things to come.
And things that already have.
The Great Flood was predicted long before it came to pass. The wildfires that ravaged in its wake were foreseen. The unforgiving drought, the famine, the sickness— all of it had been anticipated, and all of it had happened, just as the ancestors prophesied it would.
But there is one final mark at the end of this timeline. The painting that marks the end of everything.
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The cave paintings left by the ancestral pack are revealed to be premonitions of ill fate. Each one has come to pass without fail, leading the factions to believe they cannot question the warnings of those who came before them. They must heed this final prediction before it is too late— but what does it mean?
The painting is clear: the moon and sun will engage in a fierce battle that will conclude with no victor. These opposing forces of light will burn out and plummet from the sky, into the unknowable depths of the sea, where they will be extinguished forever— and this shall bring about a great cataclysm.
The world is going to end.
[Special Prompt] The End of Everything: Word spreads far and wide, from the shores of Tephe, the mountains of Namün, the hills of Volaires, and even the hideaway of Estir's Retreat. Total ruin has been predicted, and many are frightened by the impending cataclysm. What do you turn to in this time of hopelessness? Your loved ones? Your faith? Do you believe this path can be diverted, or is this truly the end of everything…?
Create an RP, LIT, or ART piece featuring your character's response to the premonition! Deadline for participation: April 26th.
>ACT 03: The Prophecy of Four<
Another way has opened.
Why hadn't they seen it before…?
Further study in the caves reveals the one thing that may save this world from annihilation. Another painting depicts four wolves, radiant with an unnamed power— a power that rivals even that of the cataclysm.
Only these chosen four have the chance to end the curse and quiet the battle of the elements. Only these four can keep the world from destroying itself. Only these four can prevent the end.
And they need to be found before it is too late.
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[Special Prompt] The Prophecy of Four: A wolf from each faction must be selected as a Chosen One to fulfill their role in the prophecy. The process will not be easy, but the wolves of Caohr’s Code are certain they will know who is worthy of this task when the time for them to be revealed is right.
To enter your character in the Chosen One lotto, please tag @Mod in the #eclipse-of-end channel with a link to a submission responding to prompts from the previous two acts.
To keep things fair, members may only volunteer one character for the lotto. Deadline to enter: May 1st.